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<td ><a href="../qtdoc/index.html">Qt 5.12</a></td><td ><a href="qtquick-index.html">Qt Quick 模块</a></td><td ><a href="qtquick-module.html">C++ 类</a></td><td >QSGRectangleNode</td></tr></table><table class="buildversion"><tr>
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<li class="level1"><a href="#public-functions">公用函数</a></li>
<li class="level1"><a href="#details">详细信息</a></li>
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<h1 class="title">QSGRectangleNode 类</h1>
<!-- $$$QSGRectangleNode-brief -->
<p>The <a href="qsgrectanglenode.html">QSGRectangleNode</a> class is a convenience class for drawing solid filled rectangles using scenegraph. <a href="#details">更多...</a></p>
<!-- @@@QSGRectangleNode -->
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<tr><td class="memItemLeft rightAlign topAlign">头文件：</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QSGRectangleNode&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += quick</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.8</td></tr><tr><td class="memItemLeft rightAlign topAlign">继承自：</td><td class="memItemRight bottomAlign"> <a href="qsggeometrynode.html">QSGGeometryNode</a></td></tr></table></div><ul>
<li><a href="qsgrectanglenode-members.html">所有成员的列表，包括继承成员</a></li>
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<a name="public-functions"></a>
<h2 id="public-functions">公用函数</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#dtor.QSGRectangleNode">~QSGRectangleNode</a></b>() override</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual QColor </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#color">color</a></b>() const = 0</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual QRectF </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#rect">rect</a></b>() const = 0</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#setColor">setColor</a></b>(const QColor &amp;<i>color</i>) = 0</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#setRect">setRect</a></b>(const QRectF &amp;<i>rect</i>) = 0</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsgrectanglenode.html#setRect-1">setRect</a></b>(qreal <i>x</i>, qreal <i>y</i>, qreal <i>w</i>, qreal <i>h</i>)</td></tr>
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<li class="fn">4 个公用函数继承自<a href="qsggeometrynode.html#public-functions">QSGGeometryNode</a></li>
<li class="fn">3 个公用函数继承自<a href="qsgbasicgeometrynode.html#public-functions">QSGBasicGeometryNode</a></li>
<li class="fn">20 个公用函数继承自<a href="qsgnode.html#public-functions">QSGNode</a></li>
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<a name="details"></a>
<!-- $$$QSGRectangleNode-description -->
<div class="descr">
<h2 id="details">详细信息</h2>
<p>The <a href="qsgrectanglenode.html">QSGRectangleNode</a> class is a convenience class for drawing solid filled rectangles using scenegraph.</p>
</div>
<!-- @@@QSGRectangleNode -->
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<h2>成员函数文档</h2>
<!-- $$$~QSGRectangleNode[overload1]$$$~QSGRectangleNode -->
<h3 class="fn" id="dtor.QSGRectangleNode"><a name="dtor.QSGRectangleNode"></a><code>[override virtual] </code>QSGRectangleNode::<span class="name">~QSGRectangleNode</span>()</h3>
<p>Destroys the instance of QSGRectangleNode. The destructor is virtual.</p><!-- @@@~QSGRectangleNode -->
<!-- $$$color[overload1]$$$color -->
<h3 class="fn" id="color"><a name="color"></a><code>[pure virtual] </code><span class="type"><a href="../qtgui/qcolor.html">QColor</a></span> QSGRectangleNode::<span class="name">color</span>() const</h3>
<p>Returns the color of this rectangle.</p>
<p><b>请参考 </b><a href="qsgrectanglenode.html#setColor">setColor</a>()。</p>
<!-- @@@color -->
<!-- $$$rect[overload1]$$$rect -->
<h3 class="fn" id="rect"><a name="rect"></a><code>[pure virtual] </code><span class="type"><a href="../qtcore/qrectf.html">QRectF</a></span> QSGRectangleNode::<span class="name">rect</span>() const</h3>
<p>Returns the rectangle that this rect node covers.</p>
<p><b>请参考 </b><a href="qsgrectanglenode.html#setRect">setRect</a>()。</p>
<!-- @@@rect -->
<!-- $$$setColor[overload1]$$$setColorconstQColor& -->
<h3 class="fn" id="setColor"><a name="setColor"></a><code>[pure virtual] </code><span class="type">void</span> QSGRectangleNode::<span class="name">setColor</span>(const <span class="type"><a href="../qtgui/qcolor.html">QColor</a></span> &amp;<i>color</i>)</h3>
<p>Sets the color of this rectangle to <i>color</i>. The default color will be white.</p>
<p><b>请参考 </b><a href="qsgrectanglenode.html#color">color</a>()。</p>
<!-- @@@setColor -->
<!-- $$$setRect[overload1]$$$setRectconstQRectF& -->
<h3 class="fn" id="setRect"><a name="setRect"></a><code>[pure virtual] </code><span class="type">void</span> QSGRectangleNode::<span class="name">setRect</span>(const <span class="type"><a href="../qtcore/qrectf.html">QRectF</a></span> &amp;<i>rect</i>)</h3>
<p>Sets the rectangle of this rect node to <i>rect</i>.</p>
<p><b>请参考 </b><a href="qsgrectanglenode.html#rect">rect</a>()。</p>
<!-- @@@setRect -->
<!-- $$$setRect$$$setRectqrealqrealqrealqreal -->
<h3 class="fn" id="setRect-1"><a name="setRect-1"></a><span class="type">void</span> QSGRectangleNode::<span class="name">setRect</span>(<span class="type"><a href="../qtcore/qtglobal.html#qreal-typedef">qreal</a></span> <i>x</i>, <span class="type"><a href="../qtcore/qtglobal.html#qreal-typedef">qreal</a></span> <i>y</i>, <span class="type"><a href="../qtcore/qtglobal.html#qreal-typedef">qreal</a></span> <i>w</i>, <span class="type"><a href="../qtcore/qtglobal.html#qreal-typedef">qreal</a></span> <i>h</i>)</h3>
<p>这是一个重载函数。</p>
<p>Sets the rectangle of this rect node to begin at (<i>x</i>, <i>y</i>) and have width <i>w</i> and height <i>h</i>.</p>
<!-- @@@setRect -->
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